![redscale rpg save editor redscale rpg save editor](https://ronenness.github.io/GeonBit.UI/assets/img/themes.png)
Currently I don't have a savegame with the Strangr picked as a perk (started from scratch after your help with sfall setting and new partycontrol script (the one with BoxBars fix). I get massive slowdowns when party is big and even if party is just me sulik and vic the game turns into slideshow when encountering Mysterious Stranger.
REDSCALE RPG SAVE EDITOR WINDOWS
This restriction does not apply to JSON files, which can be saved wherever you please.Well I'm not 100% sure it's F12se fault but I get glitches in the game after using it (usually i just tend to add more perk select windows in order to get all 'em perks (so there's lot's of save&load evry 3 levels. However, if you don't want to save the file in the saves directory, you can save it somewhere else
REDSCALE RPG SAVE EDITOR HOW TO
RMSE needs to use the game directory to figure out how to save the file.
![redscale rpg save editor redscale rpg save editor](https://www.saveeditonline.com/Content/img/rp_128x128.png)
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NOTE: For technical reasons, you can't save the file outside the game's directory. to save it as a new (or existing) save file inside your Once you have dumped the raw JSON and then edited it, you can open the file using the normal way (by dropping it or selecting it) and load it back into RMSE.
![redscale rpg save editor redscale rpg save editor](https://i.pinimg.com/736x/9d/c8/8d/9dc88d1c260145935c5d847fb8d39960--reds-game-game-interface.jpg)
You wish to explore the save file or edit it by hand, and you just need RMSE to unpack the save file for you.You want to edit something that RMSE doesn't load (such as characters not in the active party).Your game uses a custom plugin that RMSE doesn't read, and you want to edit those values.This functionality will probably not be useful to you, but it might under a few circumstances: RMSE can both save and load the raw JSON values used by the save file. For backup purposes, it's a good idea to create a new file when you're first editing, in case something goes wrong. You can either overwrite the file you just loaded or save the file under a new name. Likelihood of messing up your save in some way. Be aware that messing with values inside the variables section has a fairly high As a result, they can sometimes have strange or uninteligible names. Variables are internal values and switches used by the game and are not normally exposed to the user. Do not be alarmed if you see an attribute your game does not use. Not all games use every character attribute, but the save files still include these attributes. This means that the values you see in RMSE will not match the values you see inside the game. Note that for most games, the given character attributes are additive on top of what the character's attributes already are based on their current level. Let me know if this functionality would be useful, and that might inspire me to work on it :). The ability to edit characters not currently in your party is a possible future enhancement. You can currently only edit characters who are in your active party. If an inventory section does not show up, this is because your party currently does not have any of that type of inventory. You can then increase the quantity further if you would like. Selecting an item and then clicking the 'Add' button will add that item to your inventory with a quantity of 1. If you would like to add a new item that you currently don't have, you can use the dropdown box below each section to choose an item to add. The inventory sections (items, armor, weapons) only show the current contents of your inventory. Hopefully the interface is fairly straightforward.Įach section can be collapsed or expanded by clicking on it.Įdited values do not take effect until you click one of the save buttons. You can load a save file into RMSE either by dragging and dropping from your file browser or by clicking on the friendly green box and selecting your save file from the resulting dialog box.